The Wii version controller is a white Gibson Les Paul, and it features a slot for the Wiimote and utilizes the remote's internal speaker and rumble feature.
The PlayStation 3 and Xbox 360 versions both use a black Gibson Les Paul controller, but some Xbox 360 versions included Guitar Hero II's X-Plorer controller.
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Regular strumming single notes can be placed between notes less than an eighth distance too whereas by default in previous Guitar Hero games, hammer-ons and pull-offs were always on notes less than an eighth note apart (with the exception of some songs having HOPOs up to an eighth note apart like Guitar Hero II's " Thunderhorse").Īs for the whammy bar, previous entries of the Guitar Hero series had issues registering the whammy when it was already pressed down right before a long note and this issue was fixed in Guitar Hero III: Legends of Rock.Īll console versions (excluding PC and Mac) feature wireless controllers.
Speaking of hammer-ons and pull-offs, in addition to hammer-ons and pull-offs being easier to play in Guitar Hero III than in the previous Guitar Hero entries, they have been manually placed on single notes that would either hammer-on/pull-off, bend, or slide, even at a distance apart. The timing for hitting notes has been increased meaning players can be less accurate and still hit notes and this is especially noticeable on hammer-on and pull-off notes. Some changes have been made to gameplay from previous titles.Ĭompared to its main predecessor Guitar Hero II, the gameplay in Guitar Hero III: Legends of Rock feels smoother and more stable, and it is much easier to play songs in Guitar Hero III rather than in the previous entries of the series. The game features a more realistic guitar controller. If you don't think any of the above situations apply, you can use this feedback form to request a review of this block.Guitar Hero III: Legends of Rock uses much of the same gameplay as the previous titles in the series. Contact your IT department and let them know that they've gotten banned, and to have them let us know when they've addressed the issue.Īre you browsing GameFAQs from an area that filters all traffic through a single proxy server (like Singapore or Malaysia), or are you on a mobile connection that seems to be randomly blocked every few pages? Then we'll definitely want to look into it - please let us know about it here. You'll need to disable that add-on in order to use GameFAQs.Īre you browsing GameFAQs from work, school, a library, or another shared IP? Unfortunately, if this school or place of business doesn't stop people from abusing our resources, we don't have any other way to put an end to it. When we get more abuse from a single IP address than we do legitimate traffic, we really have no choice but to block it. If you don't think you did anything wrong and don't understand why your IP was banned.Īre you using a proxy server or running a browser add-on for "privacy", "being anonymous", or "changing your region" or to view country-specific content, such as Tor or Zenmate? Unfortunately, so do spammers and hackers. IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues. Having an excessive number of banned accounts in a very short timeframe.Running a web bot/spider that downloaded a very large number of pages - more than could possibly justified as "personal use".Automated spam (advertising) or intrustion attempts (hacking).Your current IP address has been blocked due to bad behavior, which generally means one of the following: